On the heels of the Indian Information & Broadcasting Ministry setting up a Task Force for the promotion of animation, visual effects, gaming and comics (AVGC), the Singapore-based Gamepay has made plans for a launch in this country by the end of 2023. “We see a big opportunity in India so that gamers can be rewarded and incentivised for the time they play games,” says Gamepay’s founder-director Daniel Santos. “We also see gaming as one of the fastest-growing sectors and we want to make an impact to Indian GDP by playing an active role in its growth.” Rolling out the project involves establishing a chain of investors and game partners, whom he has invited through a series of social-media posts: “Anyone interested in gaming and tech, pls message me,” says the entrepreneur, originally a Brazilian who had earlier floated another game, Chickey Chik, on his platform. Gamepay, described as “the ultimate gaming destination to incentivise gamers”, is an avenue for gamers to vibe and create a community across various game genres, as well as a platform for listing and promoting games. With more than three billion people worldwide spending time playing online games and Web 3 gaming activity accounting for almost 1.3 million unique active wallets (UAWs), Santos is in a win-win situation, which he is offering to share with his Indian partners, making money from subscriptions, advertisements, and transaction and service fees.